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Druid

The Druid is one of seven classes in Moon Hunters. It is one of the four classes that are available from the beginning of the game. They are a Wild type character, described as a "Shape-shifter with a fierce heart".

The default name for the druid is "Enkidu".

Starting Abilities[ | ]

All characters in MoonHunters have 3 main abilities, which can be classified as the primary, secondary and movement abilities. These can be improved through the course of the game by visiting a Merchant and purchasing upgrades using Φ Opals. Each character has their own unique set of upgrades for their own abilites.

Leaf Barrage (LMB/ X)[ | ]

"Physical: Throw leaves in an arc"

Despite doing physical damage, leaf barrage is a ranged attack. It sends forth 3 leaves from the player, each at an angle. It costs no mana to use.

Vines (RMB/ Y)[ | ]

"Physical: Tangled vines slow down enemies"

This move creates tangled vines on an area on the floor where it's cast.

Wolf Form (Space/ B)[ | ]

"Transform into a wolf. Physical attacks."

Usable both as a movement ability and a combat ability, this shape-shifting move allows the druid to turn into a wolf which has higher attack and movement speed than their human form. Shape-shifting costs mana for the duration of being in the form.

As a wolf, the druids primary & secondary ability changes to two physical attacks. The first becomes a short range but powerful bite, and the second becomes a lunge which dashs the player forward & damages enemies in their way.

Stats[ | ]

Stat Value Bonus Influences
Endurance Endurance 18 +18 Maximum Health
Spirit Spirit 13 +0.9 Energy Regeneration
Strength Strength 18 +9 Physical Damage
Intellect Intellect 20 +10 Magical Damage
Faith Faith 10 +10 Maximum Energy
Charm Charm 14 - Leadership
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